Showing posts with label D20 MODERN. Show all posts
Showing posts with label D20 MODERN. Show all posts

Thursday, July 28, 2011

LEGO Thursday: Zombpocalypse Survivors

Not all roleplaying adventuring parties are fantasy based. We ran a short-live (no pun intended) but incredibly fun Zombpocalypse game using the d20 Modern rules some time ago.

Our GM, Rucht, threw some interesting curve-balls in on us and turned what we thought was a run-of-the-mill zombie romp into something a bit more creative.

I believe we all ended up on a boat, marooned at sea, unaware that the zombies were approaching us underwater. Like I said, lots of fun, and any game where the GM has you make a back-up character at the same time as your regular character you know things are going to be rough!


My first character, a thuggish, street-wise hooligan is on the left here. He was eaten by zombies fairly quickly. In the middle we have the local preacher, armed with a buzz saw and revolver, he was a zombie-whacking machine. Speaking of whacking, on the right was a local professional baseball player armed with his bat. He could also throw baseballs with deadly accuracy. A rag-tag bunch of survivors indeed.

Saturday, March 1, 2008

Moray Battle Rifle (MBR)


Think of this as a sneak peek of sorts. Rucht did (and usually does) all the crunchwork when it comes to stats and stuff, actually the whole setting, I 'just' made up the name and drew it. Our rpg group played a great campaign a few years back called Alpha Wolfpack; it was super d20 Future, before d20 Future even existed. Think military sci-fi with some horror thrown in. All we had at our disposal was a lot of energy, the incredibly excellent d20 Modern sourcebook, and a couple of now-obsolete Gamma World d20 sourcebooks. Enough...

Moray Battle Rifle (MBR) (European Union): This railgun is the premier rail rifle of its kind. It is known for its extremely long range, making it a choice weapon for forces deployed onto barren planets with a far horizon. Its unique electromagnetic chamber, which maximizes its forward propelling power is the weapon’s key to its extreme range. The MBR, like all of its other precessors, can be modified to fire micro-missiles instead of railgun needles.

Type: Railgun
Rules: If the MBR is modified to become a micro-missile launcher, it fires the same ammunition as the Colt Basilisk, but at its normal range of 160. Getting a modified MBR raises the cost of the weapon by +1.

Moray (MBR)
damage: 3d12
firing bonus: +1
critical: 19-20/x2
type: railgun
range: 160'
RoF: single
magazine: 60/12
size: large