Monday, May 11, 2009
A Pair o' Dogfights
This last Friday night I got out of the house and went and played some historical air fights over at our buddy Brian's house of Repple Depple using the Check Your 6 rules. I love these rules and I can see why they're a big draw at Cons, I'm by no means an experienced CY6 player, but after the first turn, you're square in the action and an entire complicated system is easily managed at your fingertips with just a few charts and diagrams. It doesn't handle modern day aircraft, but completely understandable given the speeds and armament of what's out there nowadays, but from biplanes to Korea, it's great.
Having a full blown CY6 game master (for lack of a better word) is an invaluable benefit too. Brian's got dozens of planes, from a variety of time periods and war theaters, in different scales, so any scenario is possible. He also has an ingenious altitude system that is simple to use, and looks awesome on the tabletop. The above pic is his, all of mine were too blurry (arrgh, camera phone!) to post, but to see more...lots more pics of the evening, you'll just have to head over to his blog and read (and see) all about it.
The first scenario: I played the Allied side somewhere over the Pacific Ocean against the Japanese. I had a couple of named veterans on my side too and was flying a cool plane, the P-38 Lightning that looked kind of like a sci-fi ship. Our mission was to go blast some bad guys who had just dropped some bombs on our buddies.
The second scenario: We were in Europe, trying to attack some bombers or something that were flying low, and we were the Axis bad guys. A storm front was moving in and created an impenetrable wall to one side of the board. I was flying fast and agile little planes that had a cool desert camo pattern; the 109's.
Brian's got a very thorough writeup of the evening, and as mentioned, he's got tons of great pics. So, what are you waitin' for?