Sunday, September 27, 2009

From the Cutting Room Floor...


Syx-66 and Crash Starslayer

Two characters didn't quite make the roll call for the Star Wars one-shot we played not long ago, Syx-66 the assassin droid, and Crash Starslayer, Jedi adventurer. We had three players at the table, plus a GM, and had anyone else shown up that night, these were just a couple of 'suggestions' I built up beforehand. A force user and android would've been a couple of cool additions to add to the overall composition of the group though...


Crash Starslayer is a Jedi, true, but reckless to a fault. He jumps headfirst into the fray and seldom looks back. He relies on his force talents to pull his arse out of the frying pan time and time again, and were it not for his single-minded pursuit of righteousness, he could become easy prey for recruitment over to the Dark Side. Undisciplined and unconventional, Crash is kept at arm's length by the Rebellion, where he does as much harm as good.


Syx-66 was once a premiere assassin droid, top of the line, and had a spotless service record. Until the day he found himself marooned on a lush jungle moon and cut off from communications. The moon itself was well outside the trade lanes and core worlds, making it most isolated indeed. The years passed Syx-66 by, which soon became decades, and then centuries. He passed the time interacting with the non-sentient animal life on the moon and was able to keep his systems charged through magnetic and solar means. Lifetimes later a salvage crew found Syx-66 in a dormant state and took him off-world. While repairing his body and getting ready to wipe his memory, Syx-66 suddenly came to, stole a shuttle and escaped the salvage ship. Since then it has plied its skills in the bounty hunting trade and hopes to one day find and return to the uncharted moon it had called home for so long.

2 comments:

  1. Love the use of legos! I'm tempted to dig out some of my old ones.

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  2. Years and year ago we broke out the Lego figs on a whim, and have been using them ever since.

    Depending on your collection you can make characters from pretty any genre, race, and class you can imagine. We've done fantasy, sci-fi, modern, pulp, and more. In the past we've had players scoff at first at the table, but then were hooked by the end of the session.

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