Friday, November 30, 2012

Friday Rucht Hour: Dwarven Forge!

So, last post I talked about Dwarven Forge stuff briefly. Here, I just wanted to talk about their latest set. And how I want it soooo badly! Behold the Ruins!





The set that they've advertised lately is their Ruins Set, which I find tremendously cool. You can use traditional Dwarven Forge as terrain, of course, but on a battlefield, it feels a bit blocky. The ruins set, however, fixes that by allowing you to add crumbling walls and corners to suggest fallen down structures. For me, this is the set that I've been waiting for. It's just that I don't have the money for it right now.

So, that's me. My plug, my post, hopefully my future Christmas gift!


1 comment:

  1. It’s funny how the right terrain can completely change the tone of a campaign, turning a simple skirmish into something that feels lived-in and cinematic.

    Your take reminds me how in QA and testing, environment matters just as much — the right setup can elevate the entire experience. Tools like Tuskr test management software do something similar by giving structure and flexibility to explore every scenario in context.

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