Well, it may be a marginal improvement, but here's the battlefield. We've got a downed freighter, at least that's the assumption, no one really knows what it is. Hence the Tau scout ship perched atop it, and the Space Marines coming in on the top of the screen. Either the Tyranids were hiding in wait the whole time, or they were the reason the ship crashed.
The best bird's eye view shot I could muster.
The Tau Crisis team approaches the wreck, sensor drones showing multiple blips just on the other side.
Tyranids spring from the shadows...
...and assault the Marine Scouts.
Here's what I was talking about; Jeff and Andy duked it out for what seemed like forever before I even got into firing position. Even then, I had excellent fields of fire on both opposing armies. Here my troops set up to fire on the swift 'nids and what Marines were left after endless assaults.
Eventually I did have to face the music, and that's not a proposition the Tau do well with in melee. Here's a scything claw attack by the bugs. I thought it was over at this point, even though I came in late to the fray, my prognosis was not good.
I did have some fresh troops nearby, who had been busy trading long range shots with a few surviving Marines. Seeing their Fire Warrior brethren getting mauled, the XV-8's closed in for the counter-charge.
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