Wednesday, June 4, 2014

Hegemonic; the Boardgame

A few months back me and 999 friends backed the boardgame Hegemonic on Kickstarter.

At the time I had visions of having all these concurrent sci-fi themed 4x style games, but that's died down just a tad, still got the game though.

Being Kickstarter you always get those teaser extras and stretch goals, in this case neat features like felt bag, metal coins, and the like were fantastic and didn't feel tacked on but add to the game.

We've played it once, a large six player fest while learning the rules along the way, it was good and we all seemed to 'get it' after just a few turns.  I've got to compare it to Eclipse, because they are both in the same vein and give you the same experience; a sprawling space game with so many options to victory, and so much to do getting there.

Eclipse is a great game, Hegemonic is a great game, and sadly they're just similar enough where you don't need both.  Also sadly, Hegemonic might edge out Eclipse in accessibility alone.  It all depends on the group though, if your group loves getting into one game for a while, and learning it inside and out, and making it 'the game' for a while, well Eclipse might be the one for you.

If you're looking for a fun, immersive game that you can break out once in a while and get stuck in quickly, then you'd be leaning to Hegemonic.

I know this is a pretty light 'review' if you can call it that at all.  Hegemonic has great components, is big on production value, and has a rulebook that makes all the concept easy to grasp and explains the rules rather well.  Our gameplay was a lot of fun, and many of the guys were kind of hooked about halfway through, talking about this feature or another that appealed to them while the game was taking place.

Looking around online you can find both Hegemonic and Eclipse at about the same price, which is much, much cheaper than I paid for either game I might add.  You can't go wrong either way, or just get both.  Rock on.

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