Tuesday, December 21, 2010
AE Bounty: Extras
The above figure is what I concocted to act as the VIP in the first game of AE Bounty. Really he's more like a courier in this case, and apparently he's onto the fact that he is the priority target in the scenario! I've built for him an extra large deck plate stand, he's got two wounds and is regular experience level, so those are on there too. The only equipment he has is his hand-truck and a high-tech safe containing a sci-fi MacGuffin.
Here he is in action, run VIP Courier, RUN!
These two are from the cutting room floor. They were going to be part of my Pirate Crew, but the crew composition wasn't the clearest about what you could and couldn't take. Due to some compulsory Crewman choices, these two guys got the axe.
The human in the Pith helmet was going to be tooled up as a First Mate sniper. His super-huge sniper rifle was suitably tricked out and the fluff was going to state it was actually once a wing-cannon off of a starfighter.
The other guy was going to be of the Limax race and he was going to fill the role of the heavy gunner, or officially the canoneer. His big gun was equally cool I thought, and it even sported an articulated body harness and weapon mount.
Closeup of the weapon harness and body mount
So there you have it. After posts of the Bounty Hunter crew, the large Pirate crew, and now this stuff there's really only one thing left to do. Run it!